Exploring Impossibilities in Game Music with
Joshua Mallard
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On today's episode of music/Maker with Tyler Kline, Tyler is joined by composer Joshua Mallard.
Joshua Mallard is an award-winning composer currently residing in Austin, Texas. Joshua's eclectic body of work seeks to reshape musical idioms and embrace experimentation. His work consists of music for game, film, and classical music.He has worked with companies and studios such as Blipsounds, Super Evil Megacrop, E-Line Media, Lunchbox Entertainment, and Critcrew, and his music has been performed internationally by a variety of ensembles, including HyperCube and Rote Hund Muzik.
In this conversation, Joshua and Tyler dig into all things music and sound design for video games through the lens of the work Joshua does in that space… but he also discuss how he views himself as a bit of a musical chameleon, and how he operates in the very different worlds of contemporary concert music and game music.
Joshua is online at https://www.joshuamallard.com/.
Media mentioned in this conversation
Disclosure: links to products that appear throughout this interview may be affiliate links. By purchasing an item discussed in this interview via one of these links, you support this podcast and network.
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